The shape of things to come.

, 1 min read


As you might have noticed, the blog has been silent for a few days weeks. It will stay that way for a little while, but do not fret! The content drought was mainly due to me being a lazy asuran engineer and also because of a boat load of news after the first press beta event that I just couldn't (or didn't want to) keep up with. Head past the jump to see what's up.

I like lists, so here are three things that will change for, put into a list.

  • No more weekly wrap-ups until maybe a month after a release. There is just too much news out there right now.

  • Less posts about centaurs Guild Wars 2. Therefore more personal stuff.

  • Website theme not appropriate for new content, will change that once new content is ready to be published.

Thanks for your patience. Plyturon


Philipp Hansch

Full Stack Developer

Philipp is a full stack developer currently heavily involved with Rust. Most notably he's a member of the Clippy team where he helps with bugfixing and documentation. You can follow him on Mastodon and find him on GitHub as well as Patreon.